COMPUTER GAMES – ADDICTION OR A CHANCE FOR DEVELOPMENT?

In the era of computerization and the development of information technology, computer games have become an extremely popular pastime. They are used not only by children and adolescents but also by adults. However, despite so much interest, information about their negative effects comes to us all the time.

Stormy discussions about computer games are endless, but let us consider whether all their allegations are correct? Are they really the curse of today’s civilization, or maybe the eighth wonder of the world?

Another group of people playing are those that treat computer games as a hobby

Player stereotype

Hearing the term “computer player”, the first image that appears before our eyes is usually a teenager who sits in front of a computer day and night, addicted to the Internet. Research conducted in the United States shows that the most common players are men in the age group 35 – 54 years, usually married and with high incomes.

Their life is not as colorful as it may seem, because often these people are introverted, have problems with establishing social contacts, and also struggle with overweight and depression. However, this is an image of a typical fanatic of this entertainment.

Another group of people playing are those that treat computer games as a hobby

Another group of people playing are those that treat computer games as a hobby. After all, they are put together with addicts and considered as disconnected from the reality of maniacs who have all the shelves filled with game boxes.

These players are very discriminated against in comparison to other predilections. Athletes, musicians, filmmakers, painters and many other enthusiasts, enjoy considerable respect among the public, arouse admiration and admiration, and can count on support in pursuing the goal.

Computer games, like any new invention, have their negative sides and can actually carry some danger

When it comes to computer players, it is just the opposite. This is mainly because the results of their tastes are not as impressive as in other cases. The highest score in a given game or a huge collection of games will never gain such a high recognition as, for example, a piece of music or a sculpture.

Computer games, like any new invention, have their negative sides and can actually carry some danger

Nobody pays attention to how much time and knowledge requires this seemingly trivial hobby. Besides, you also need to realize that computer games can be one of many loves and there are a lot of people who do not just cling to this one hobby.

Often players play a rich social life, they are socially active or they do some sport discipline, which completely distinguishes them from the prevailing stereotype.

Computer games – a drug of modern times.

Computer games, like any new invention, have their negative sides and can actually carry some danger. The most vulnerable group here are primarily children and adolescents, because they do not yet have sufficiently shaped emotional maturity and resistance to manipulation attempts.

Attempts to make them similar to the hero from your favorite game can lead to real goals through violence

They may also have a problem with distinguishing the real world from fiction. The biggest threat to this group are action games such as “shooters” or “brawls”. The grit of aggression, violence and cruelty that is contained in them has a significant impact on the psyche of teenagers who actively participate in various types of crimes.

The gratification received in the game for the brutal murder of a human being and desecration of the corpses stimulates the formation of a disturbed system of values of young people and the blurring of the border between good and evil. Attempts to make them similar to the hero from your favorite game can lead to real goals through violence.

Attempts to make them similar to the hero from your favorite game can lead to real goals through violence

This is confirmed by the results of research carried out by A. Gała, which shows that boys using games filled with violence have a problem with establishing positive social contacts, and their relationships with other people are dominated by indifference and physical and verbal aggression.

And here are the signs that can be found on the packaging of many computer games (taken from the official PEGI website – Pan European Game Information).

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